![]() Regardless, the deck was sweet enough and the games were fun enough that I wanted to show it off anyway, and if you already have the Elfball deck from Guilds of Ravnica Standard, the upgrades shouldn't be too painful price-wise. I built the deck and recorded the videos, and then when I put the list into MTGGoldfish, I was shocked to see how much the deck actually cost. Normally with updates, we're a bit more flexible with the budget, since the assumption is that you'll already have many of the expensive pieces of the deck, although there's another reason the deck is more expensive than normal this week: I simply didn't realize how expensive some of the Elf cards had gotten. While the deck is super sweet and surprisingly competitive, there's also a bit of a downside: we're about $60 over our normal budget in paper. Well, today's deck has some similar pieces but drops the white for red, for some powerful Ravnica Allegiance cards and a spicy finisher. We played Elfball a while ago, which was a Selesnya Elf deck. Twitter: || Twitch: twitch.Salut, Budget Magic lovers, it's that time once again! This week, we're heading to Standard for a deck that is half a Ravnica Allegiance-influenced update and half a new deck altogether: Banefire Elves. If you ever have a deck you want to be made into a video feel free to leave a like, comment, Email, and subscribe to the MTGGoldfish Youtube Channel Thanks for reading and watching! See you at the next one. ![]() If we're looking to make this into Best of Three, our best bet is Heroic Intervention but in best of one, I like the plan of just not interacting and trying to go faster than opponents and forcing them to have a way to stop us! I thought about adding black for Poison-Tip Archer or Blood Artist to get that closing bit of damage but the results were underwhelming. I think the tribe is definitely stronger but is still a few pieces away from being tier. The issue is we don't have a ton of reach without Shaman of the Pack We also don't have Ezuri, Renegade Leader to help make our elves into a big regenerating killing machine. The deck is extremely fragile as most elves but the deck is fun! The games are either "oops all elves" or we get steamrolled. The nice thing is it also can fetch a Craterhoof that has been discarded or has eluded us all game! Conclusion We also have a Finale of Devastation to serve as another Craterhoof but its a bit more flexible as it can tutor an elf we need to set up. Historic brought us a new elf in Allosaurus Shepherd which is perfect as it allows us to turn our wide board into an army of 5/5 dinosaurs which is usually more than enough to close the game! Of course, we also have the classic finisher in Craterhoof Behemoth. Ontop of that, its another lord effect that doesn't dunked on by Goblin Chainwhirler which is quite popular in Historic and extremely good against elves! What do we do with all of this mana? ![]() Thanks to Jumpstart we got the boost in power the tribe needed to do just that:Įlvish Archdruid is a huge part of the elves as we can drop tons of cheap 1/1s early and hopefully go for a big play the following turn. Elves really are just a bunch of small critters looking to do big things at a very fast pace.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |